Example Video Assignment 3

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415.708 Assignment Two

Multimedia Application Design and Specifications

Worth:
8% of final mark
Due:
11am Monday 21st March
Aims: Preparation:
Note:
Groups are welcome to make use of sampled video in their project, where appropriate. The HMU is able to capture short segments of video (totaling no more than 20 minutes). This will processed and made available in in Quicktime format. This requires a group to be very organised as we can't just drop everything to capture video a couple of hours before the project is due in.
Specifications:

You should treat these assignments as though you were designing and supplying the project for a client. In industry you would have to meet with a client (many times) before agreeing on and writing the design specification documents. In this assignment you have the luxury of being your own clients - with executive approval by Jennifer and Chris. You also have the advantage that you do not need to seek anyone else's approval to change your design specifications at a later date if the situation requires, so don't feel locked in to producing the exact project you describe in this assignment. You will be required to justify changes you have made in assignment 4.

Your project and design document must conform to the following specifications:

  1. You project and all its associated files must not be more than 60 MB is size.
  2. All your Director movie files must be 800x600 pixels in size. A screen size of 640x480 pixels is also acceptable, as long as all Director movie files use the same screen size.
  3. Video is not the major point of the project. Just throwing more digital video at the project doesn't make it better. In fact, your project should be initially designed without using any video first. Even in the topic is a movie, simply showing bits of the movie is not necessarily informative. If users just want to watch the movie, they can rent the DVD.
  4. Video media should be saved in Quicktime format wherever possible. Use the Sorenson codec, not ones which might only work on some platforms. AVI and MPEG movies can also be used with care.
  5. Gather your media from a number of sources, not just one.
  6. Images sourced from the web will not generally be of sufficient quality for a Director project. Low resolution or obviously GIFed or JPEGed images are not acceptable here. Be prepared to scan some originals instead.
  7. Sourcing everything from the web and just throwing it together in Director is inappropriate. Think about what you can do that couldn't all ready be done with a web site. You have more computer resources available (space, speed, etc).
  8. At least one help screen should be available and obviously marked as a help screen. Context sensitive help is more preferable.
  9. Your project must have a credits screen, where you can say who did what and make any other acknowledgments required. Keep a bibliography-style list of the sources of all the material you use.
  10. The volume control must be consistent from section to section and retain its settings. It should also control the volume of digital video. The volume control should be visible and obvious as to what it is.
  11. Scroll bars should work like every other scroll bar users have experienced, not something weird you have devised. Page-turn buttons are acceptable if they fit in with your design metaphor, but are less desirable.
  12. All buttons should indicate they are clickable, either by having the cursor change or (preferably) highlighting the buttons somehow when the cursor moves over them.
  13. All buttons should indicate when they have been clicked, either visually, aurally or (preferably) both. This indication should be given before the action of the button is taken, so that if there is a delay, the users knows that something is happening.
  14. The project must always indicate what section (and subsection) the user is in, so they don't get lost.
  15. Your project must run correctly on both PC and Mac platforms.

The following are not requirements but would be nice to have anyway.

Method:


Assessment Criteria:


Your work will be marked on:

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